local fn = _gn(0xF9ACF4A08098EA25)
--- Kicks the ped from the current vehicle and keeps the rendering-focus on this ped (also disables its collision). If doing this for your player ped, you'll still be able to drive the vehicle.\
-- Only to be used in very specific situations where the ped needs to be inside the car still but not attached.
function Global.SpecialFunctionDoNotUse(ped, noCollisionUntilClear)
	return _in2(fn, ped, noCollisionUntilClear)
end
