local fn = _gn(0xFAEE099C6F890BB8)
function Global.SetEntityProofs(entity, bulletProof, fireProof, explosionProof, collisionProof, meleeProof, p6, p7, drownProof)
	return fn(entity, bulletProof, fireProof, explosionProof, collisionProof, meleeProof, p6, p7, drownProof)
end
