local fn = _gn(0xF2F6A2FA49278625)
--- This native always come right before SET_ENTITY_QUATERNION where its final 4 parameters are SLERP_NEAR_QUATERNION p9 to p12
-- @param t acceleration differenzial (am_rollercoaster.c func\_134)
-- @param x rotation parameter (maybe X axys)
-- @param y rotation parameter (maybe X axys)
-- @param z rotation parameter (maybe X axys)
-- @param w rotation parameter (maybe X axys)
-- @param x1 rotation parameter (maybe Y axys)
-- @param y1 rotation parameter (maybe Y axys)
-- @param z1 rotation parameter (maybe Y axys)
-- @param w1 rotation parameter (maybe Y axys)
-- @param outX output value calculated (X)
-- @param outY output value calculated (Y)
-- @param outZ output value calculated (Z)
-- @param outW output value calculated (W)
function Global.SlerpNearQuaternion(t, x, y, z, w, x1, y1, z1, w1)
	return fn(t, x, y, z, w, x1, y1, z1, w1, _f, _f, _f, _f)
end
