local fn = _gn(0xF39C4F538B5124C2)
--- Enables or disables the convertible roof on vehicles that support old-style GTA IV roofs, which are not animated. Setting `toggle` to true will apply the roof to the vehicle, and setting it to false will remove the roof, assuming the vehicle has versions with and without a roof.
-- If you want to lock or unlock the roof mechanism, use [`SET_CONVERTIBLE_ROOF_LATCH_STATE`](#\_0x1A78AD3D8240536F).
-- You can check if the vehicle has a roof with [`DOES_VEHICLE_HAVE_ROOF`](#\_0x8AC862B0B32C5B80).
-- ```
-- NativeDB Introduced: v323
-- ```
-- #### Vehicles with both roofed and roofless versions (others may exist; this list is compiled from decompiled scripts).
-- *   chino
-- *   voltic
-- *   buccaneer
-- *   buccaneer2
-- *   chino2
-- *   faction
-- *   faction2
-- *   mamba
-- @param vehicle The vehicle to which the roof state will be applied.
-- @param toggle Boolean value where `true` adds the roof and `false` removes it, applicable only if the vehicle has a version with and without a roof.
function Global.SetConvertibleRoof(vehicle, toggle)
	return fn(vehicle, toggle)
end
