local fn = _gn(0xF83D0FEBE75E62C9)
--- NativeDB Added Parameter 9: int hudColour
-- NativeDB Introduced: v1290
-- ```
-- Sets the 'data' for a cone for a blip
-- See [here](https://docs.fivem.net/docs/game-references/hud-colors/) for the hud colours for the cone
-- Name in scripts: `SETUP_FAKE_CONE_DATA()`
-- For people who don't know how to convert degrees to radians and the other way around:
-- ```
-- degrees = radians * 180 / pi
-- radians = degrees * pi / 180
-- @param blip A blip from an entity. The entity can not be a ped. The width and length will not change if it is a ped.
-- @param p1 \-1.0 in decompiled scripts (unk)
-- @param p2 1.0 in decompiled scripts (unk)
-- @param width Width of the cone (0.0 to ~3.0)
-- @param p4 1.0 in decompiled scripts (unk)
-- @param length Length of the cone. (8.2 is 'normal' sized)
-- @param heading This heading is in radians, this can be calculated with (heading + 180.00) \* (pi/180)
-- @param p7 1 in decompiled scripts (unk)
function Global.N_0xf83d0febe75e62c9(blip, p1, p2, width, p4, length, heading, p7)
	return fn(blip, p1, p2, width, p4, length, heading, p7)
end
