local fn = _gn(0xC3675780C92F90F9)
function Global.AttachEntityToEntityPhysically(entity1, entity2, boneIndex, boneIndex2, x1, y1, z1, x2, y2, z2, xRot, yRot, zRot, forceToBreak, p14, p15, p16, p17, p18)
	return fn(entity1, entity2, boneIndex, boneIndex2, x1, y1, z1, x2, y2, z2, xRot, yRot, zRot, forceToBreak, p14, p15, p16, p17, p18)
end
