local fn = _gn(0x4d7f6e03)
--- Adjust the falloff parameter for an existing light, affecting how light intensity decreases over distance.
-- @param falloff A floating‑point value determining the rate at which light intensity diminishes with distance (must be > 0; values ≤ 0 will be clamped internally)
function Global.SetLightFalloff(falloff)
	return fn(falloff)
end
