local fn = _gn(0x58A39BE597CE99CD)
--- Closes the onscreen keyboard on console versions of the game.
-- **NOTE:** Do not use this native in FiveM/PC, because [`UPDATE_ONSCREEN_KEYBOARD`](#\_0x0CF2B696BBF945AE) value doesn't get cleaned up and stays as `0`.
-- You should use [`FORCE_CLOSE_TEXT_INPUT_BOX`](#\_0x8817605C2BA76200) instead.
function Global.CancelOnscreenKeyboard()
	return fn()
end
