local fn = _gn(0x74FB3E29E6D10FA9)
--- Hardcoded to return zero.
-- ==== PS4 specific info ====
-- Returns some sort of unavailable reason:
-- -1 = REASON_INVALID
-- 0 = REASON_OTHER
-- 1 = REASON_SYSTEM_UPDATE
-- 2 = REASON_GAME_UPDATE
-- 3 = REASON_SIGNED_OUT
-- 4 = REASON_AGE
-- 5 = REASON_CONNECTION
-- =================================
function Global.NetworkGetNpUnavailableReason()
	return fn(_ri)
end
