local fn = _gn(0x16B5E274BDE402F8)
--- ATTACH_VEHICLE_ON_TO_TRAILER
-- @param vehicle The vehicle to attach to the trailer
-- @param trailer The trailer to attach the vehicle to
-- @param offsetX The x offset of the vehicle
-- @param offsetY The y offset of the vehicle
-- @param offsetZ The z offset of the vehicle
-- @param coordsX The x coords of where you want the vehicle placed (must be an offset from the trailer itself)
-- @param coordsY The y coords of where you want the vehicle placed (must be an offset from the trailer itself)
-- @param coordsZ The z coords of where you want the vehicle placed (must be an offset from the trailer itself)
-- @param rotationX The x rotation of where you want the vehicle placed
-- @param rotationY The y rotation of where you want the vehicle placed
-- @param rotationZ The z rotation of where you want the vehicle placed
-- @param disableColls Should actually be a boolean, this will disable the collision between the vehicle you're attaching and the trailer
function Global.AttachVehicleOnToTrailer(vehicle, trailer, offsetX, offsetY, offsetZ, coordsX, coordsY, coordsZ, rotationX, rotationY, rotationZ, disableColls)
	return fn(vehicle, trailer, offsetX, offsetY, offsetZ, coordsX, coordsY, coordsZ, rotationX, rotationY, rotationZ, disableColls)
end
