local fn = _gn(0xF56B8137DF10135D)
function Global.StartParticleFxNonLoopedAtCoord_2(effectName, xPos, yPos, zPos, xRot, yRot, zRot, scale, xAxis, yAxis, zAxis)
	return _in2(fn, _ts(effectName), xPos, yPos, zPos, xRot, yRot, zRot, scale, xAxis, yAxis, zAxis, _r)
end
