local fn = _gn(0xBC9490CA15AEA8FB)
--- Seems to only appear in scripts used in Singleplayer.
-- Always used like this in scripts
-- PLAYER::_BC9490CA15AEA8FB(PLAYER::PLAYER_ID());
function Global.N_0xbc9490ca15aea8fb(player)
	return _in2(fn, player)
end
