local fn = _gn(0xB80D8756B4668AB6)
--- From the b678d decompiled scripts:
-- STREAMING::REQUEST_NAMED_PTFX_ASSET("core_snow");
-- STREAMING::REQUEST_NAMED_PTFX_ASSET("fm_mission_controler");
-- STREAMING::REQUEST_NAMED_PTFX_ASSET("proj_xmas_firework");
-- STREAMING::REQUEST_NAMED_PTFX_ASSET("scr_apartment_mp");
-- STREAMING::REQUEST_NAMED_PTFX_ASSET("scr_biolab_heist");
-- STREAMING::REQUEST_NAMED_PTFX_ASSET("scr_indep_fireworks");
-- STREAMING::REQUEST_NAMED_PTFX_ASSET("scr_indep_parachute");
-- STREAMING::REQUEST_NAMED_PTFX_ASSET("scr_indep_wheelsmoke");
-- STREAMING::REQUEST_NAMED_PTFX_ASSET("scr_mp_cig_plane");
-- STREAMING::REQUEST_NAMED_PTFX_ASSET("scr_mp_creator");
-- STREAMING::REQUEST_NAMED_PTFX_ASSET("scr_mp_tankbattle");
-- STREAMING::REQUEST_NAMED_PTFX_ASSET("scr_ornate_heist");
-- STREAMING::REQUEST_NAMED_PTFX_ASSET("scr_prison_break_heist_station");
function Global.RequestNamedPtfxAsset(fxName)
	return _in2(fn, _ts(fxName))
end
