local fn = _gn(0xD2209BE128B5418C)
--- Stops the effect and sets a value (bool) in its data (+0x199) to false; See [`ANIMPOSTFX_PLAY`](#\_0x2206BF9A37B7F724).
function Global.AnimpostfxStopAndDoUnk(effectName)
	return _in2(fn, _ts(effectName))
end
