local fn = _gn(0x8F90AB32E1944BDE)
function Global.StartNetworkedParticleFxLoopedOnEntity(p0, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11)
	return _in2(fn, p0, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, _ri)
end
