local fn = _gn(0x3FAA72BD940C3AC0)
function Global.StartParticleFxNonLoopedOnPedBone(effectName, ped, offsetX, offsetY, offsetZ, rotX, rotY, rotZ, boneIndex, scale, axisX, axisY, axisZ)
	return _in2(fn, _ts(effectName), ped, offsetX, offsetY, offsetZ, rotX, rotY, rotZ, boneIndex, scale, axisX, axisY, axisZ, _r)
end
