local fn = _gn(0x48F44967FA05CC1E)
--- ```
-- OverlayID ranges from 0 to 12, index from 0 to _GET_NUM_OVERLAY_VALUES(overlayID)-1, and opacity from 0.0 to 1.0.
-- overlayID       Part                  Index, to disable
-- 0               Blemishes             0 - 23, 255
-- 1               Facial Hair           0 - 28, 255
-- 2               Eyebrows              0 - 33, 255
-- 3               Ageing                0 - 14, 255
-- 4               Makeup                0 - 74, 255
-- 5               Blush                 0 - 6, 255
-- 6               Complexion            0 - 11, 255
-- 7               Sun Damage            0 - 10, 255
-- 8               Lipstick              0 - 9, 255
-- 9               Moles/Freckles        0 - 17, 255
-- 10              Chest Hair            0 - 16, 255
-- 11              Body Blemishes        0 - 11, 255
-- 12              Add Body Blemishes    0 - 1, 255
-- ```
-- **Note:**
-- You may need to call [`SetPedHeadBlendData`](#0x9414E18B9434C2FE) prior to calling this native in order for it to work.
-- @param ped The ped entity
-- @param overlayID The overlay id displayed up above.
-- @param index An integer representing the index (from 0 to `_GET_NUM_OVERLAY_VALUES(overlayID)-1`)
-- @param opacity A float ranging from 0.0 to 1.0
function Global.SetPedHeadOverlay(ped, overlayID, index, opacity)
	return _in2(fn, ped, overlayID, index, opacity)
end
