local fn = _gn(0xF56B8137DF10135D)
function Global.StartParticleFxNonLoopedAtCoord_2(effectName, x, y, z, xRot, yRot, zRot, scale, p8, p9, p10)
	return _in2(fn, _ts(effectName), x, y, z, xRot, yRot, zRot, scale, p8, p9, p10, _r)
end
