local fn = _gn(0xD3DBCE61A490BE02)
--- Flags from decompiled scripts:
-- 0 = normal exit and closes door.
-- 1 = normal exit and closes door.
-- 16 = teleports outside, door kept closed.  (This flag does not seem to work for the front seats in buses, NPCs continue to exit normally)
-- 64 = normal exit and closes door, maybe a bit slower animation than 0.
-- 256 = normal exit but does not close the door.
-- 4160 = ped is throwing himself out, even when the vehicle is still.
-- 262144 = ped moves to passenger seat first, then exits normally
-- Others to be tried out: 320, 512, 131072.
function Global.TaskLeaveVehicle(ped, vehicle, flags)
	return _in2(fn, ped, vehicle, flags)
end
