local fn = _gn(0x45F35C0EDC33B03B)
--- NETWORK_A\*
-- Similar structure as NETWORK_ADD_ENTITY_TO_SYNCHRONISED_SCENE but it includes this time a hash.
-- In casino_slots it is used one time in a synced scene involving a ped and the slot machine?
-- ```
-- NativeDB Introduced: v1734
-- ```
function Global.N_0x45f35c0edc33b03b(netScene, modelHash, x, y, z, p5, p6, p7, p8, flags)
	return _in2(fn, netScene, _ch(modelHash), x, y, z, p5, _ts(p6), p7, p8, flags)
end
