local fn = _gn(0x39FF19C64EF7DA5B)
--- Call SET_PLAYER_WANTED_LEVEL_NOW for immediate effect
-- wantedLevel is an integer value representing 0 to 5 stars even though the game supports the 6th wanted level but no police will appear since no definitions are present for it in the game files
-- disableNoMission-  Disables When Off Mission- appears to always be false
function Global.SetPlayerWantedLevel(player, wantedLevel, disableNoMission)
	return _in2(fn, player, wantedLevel, disableNoMission)
end
