local fn = _gn(0xD3A9971CADAC7252)
--- x,y,z = start pos
-- x2,y2,z2 = end pos
-- Draw's a 3D Box between the two x,y,z coords.
-- --------------
-- Keep in mind that the edges of the box do only align to the worlds base-vectors. Therefore something like rotation cannot be applied. That means this function is pretty much useless, unless you want a static unicolor box somewhere.
-- I recommend using a predefined function to call this.
-- [VB.NET]
-- Public Sub DrawBox(a As Vector3, b As Vector3, col As Color)
-- [Function].Call(Hash.DRAW_BOX,a.X, a.Y, a.Z,b.X, b.Y, b.Z,col.R, col.G, col.B, col.A)
-- End Sub
-- [C#]
-- public void DrawBox(Vector3 a, Vector3 b, Color col)
-- {
-- Function.Call(Hash.DRAW_BOX,a.X, a.Y, a.Z,b.X, b.Y, b.Z,col.R, col.G, col.B, col.A);
-- }
function Global.DrawBox(x1, y1, z1, x2, y2, z2, red, green, blue, alpha)
	return _in2(fn, x1, y1, z1, x2, y2, z2, red, green, blue, alpha)
end
