local fn = _gn(0x788E7FD431BD67F1)
--- ### Arrow Positions
-- *   0 = Off / No arrow
-- *   1 = Top
-- *   2 = Left
-- *   3 = Bottom
-- *   4 = Right
-- ### Note
-- Any numeric value greater than 4 will result in a right arrow (Index 4)
-- ### Important
-- Needs to be called every frame
-- ![Preview of the provided example code](https://forum.cfx.re/uploads/default/original/4X/7/f/3/7f319bc93c3a00b8829bd4ac8dddc235fbf3a9ef.png)
-- @param hudIndex The hud index for the floating help message
-- @param style Value 0 won't show an arrow at all. Values 1, 2 and -2 will display an arrow.
-- @param hudColor https://docs.fivem.net/docs/game-references/hud-colors/
-- @param alpha Value for the help box opacity, from 0-255. Anything greater will simply ignore the alpha value. Always 191 in R\* scripts.
-- @param arrowPosition Used to set the arrow positon. No value will hide the arrow
-- @param boxOffset Offset for the floating help box. Note: Arrow stays fixed
function Global.N_0x788e7fd431bd67f1(hudIndex, style, hudColor, alpha, arrowPosition, boxOffset)
	return _in2(fn, hudIndex, style, hudColor, alpha, arrowPosition, boxOffset)
end
