local fn = _gn(0x238FFE5C7B0498A6)
--- END_TEXT_COMMAND_DISPLAY_HELP
-- @param shape 0 for a normal rectangle shape, 1 and 2 has rounded edges, and can be used for floating help text hud component `FLOATING_HELP_TEXT_1` and `FLOATING_HELP_TEXT_2`. Use 1 for `FLOATING_HELP_TEXT_1` and 2 for `FLOATING_HELP_TEXT_2`, otherwise the help text will be reset to a normal help text on the top left corner on your screen.
-- @param loop If this is true, the message will stay forever unless you call [`CLEAR_ALL_HELP_MESSAGES`](#\_0x6178F68A87A4D3A0).
-- @param beep If this is true, the beeping sound will play. Beeping sound name is `INFO` in sound set `HUD_FRONTEND_DEFAULT_SOUNDSET`.
-- @param duration Duration in ms of how long this help message should display for. -1 for default.
function Global.DisplayHelpTextFromStringLabel(shape, loop, beep, duration)
	return _in2(fn, shape, loop, beep, duration)
end
