local fn = _gn(0x62D2916F56B9CD2D)
--- The 2nd param (unused) is not implemented.
-- -----------------------------------------------------------------------
-- The only occurrence I found in a R* script ("assassin_construction.ysc.c4"):
-- if (((v_3 < v_4) && (TASK::GET_SCRIPT_TASK_STATUS(PLAYER::PLAYER_PED_ID(), 0x6a67a5cc) != 1)) && (v_5 > v_3)) {
-- TASK::TASK_RELOAD_WEAPON(PLAYER::PLAYER_PED_ID(), 1);
-- }
function Global.TaskReloadWeapon(ped, unused)
	return _in2(fn, ped, unused)
end
