local fn = _gn(0x71BC8E838B9C6035)
--- This function will simply bring the dead person back to life.
-- Try not to use it alone, since using this function alone, will make peds fall through ground in hell(well for the most of the times).
-- Instead, before calling this function, you may want to declare the position, where your Resurrected ped to be spawn at.(For instance, Around 2 floats of Player's current position.)
-- Also, disabling any assigned task immediately helped in the number of scenarios, where If you want peds to perform certain decided tasks.
function Global.ResurrectPed(ped)
	return _in2(fn, ped)
end
