local fn = _gn(0xBB03C38DD3FB7FFD)
--- Turns the desired ped into a cop. If you use this on the player ped, you will become almost invisible to cops dispatched for you. You will also report your own crimes, get a generic cop voice, get a cop-vision-cone on the radar, and you will be unable to shoot at other cops. SWAT and Army will still shoot at you. Toggling ped as "false" has no effect; you must change p0's ped model to disable the effect.
function Global.SetPedAsCop(ped, toggle)
	return _in2(fn, ped, toggle)
end
