local fn = _gn(0xE184F4F0DC5910E7)
function Global.StartParticleFxLoopedAtCoord(effectName, x, y, z, xRot, yRot, zRot, scale, p8, p9, p10, p11)
	return _in2(fn, _ts(effectName), x, y, z, xRot, yRot, zRot, scale, p8, p9, p10, p11, _ri)
end
