local fn = _gn(0x5CE62918F8D703C7)
--- This native is used along with these two natives: [`TERRAINGRID_ACTIVATE`](#\_0xA356990E161C9E65) and [`TERRAINGRID_SET_PARAMS`](#\_0x1C4FC5752BCD8E48).
-- This native sets the colors for the golf putting grid. the 'min...' values are for the lower areas that the grid covers, the 'max...' values are for the higher areas that the grid covers, all remaining values are for the 'normal' ground height.
-- All those natives combined they will output something like this: https://i.imgur.com/TC6cku6.png
-- Old description:
-- Only called in golf and golf_mp\
-- parameters used are\
-- GRAPHICS::\_0x5CE62918F8D703C7(255, 0, 0, 64, 255, 255, 255, 5, 255, 255, 0, 64);
-- @param lowR red value for the lower level
-- @param lowG green value for the lower level
-- @param lowB blue value for the lower level
-- @param lowAlpha alpha value for the lower level
-- @param R red value for the normal level
-- @param G green value for the normal level
-- @param B blue value for the normal level
-- @param Alpha alpha value for the normal level
-- @param highR red value for the upper level
-- @param highG green value for the upper level
-- @param highB blue value for the upper level
-- @param highAlpha alpha value for the upper level
function Global.TerraingridSetColours(lowR, lowG, lowB, lowAlpha, R, G, B, Alpha, highR, highG, highB, highAlpha)
	return _in2(fn, lowR, lowG, lowB, lowAlpha, R, G, B, Alpha, highR, highG, highB, highAlpha)
end
