local fn = _gn(0x3B3CAD6166916D87)
--- Similar to [START_SCRIPT_CONVERSATION](#\_0x6B17C62C9635D2DC), except that is starts the conversation off paused.
-- A scripter can then kick off the conversation by calling [START_PRELOADED_CONVERSATION](#\_0x23641AFE870AF385).
-- If they want to check that the conversation is done preloading, they can use [GET_IS_PRELOADED_CONVERSATION_READY](#\_0xE73364DB90778FFA)
-- @param addToBriefScreen Defaults to true
-- @param cloneConversation Defaults to false
-- @param interruptible Defaults to true
function Global.PreloadScriptConversation(displaySubtitles, addToBriefScreen, cloneConversation, interruptible)
	return _in2(fn, displaySubtitles, addToBriefScreen, cloneConversation, interruptible)
end
