local fn = _gn(0xbd5291a0)
--- Sets whether the wheel is powered.
-- On all wheel drive cars this works to change which wheels receive power, but if a car's fDriveBiasFront doesn't send power to that wheel, it won't get power anyway. This can be fixed by changing the fDriveBiasFront with SET_VEHICLE_HANDLING_FLOAT.
-- Max number of wheels can be retrieved with the native GET_VEHICLE_NUMBER_OF_WHEELS.
-- This is a shortcut to a flag in SET_VEHICLE_WHEEL_FLAGS.
function Global.SetVehicleWheelIsPowered(vehicle, wheelIndex, powered)
	return _in2(fn, vehicle, wheelIndex, powered)
end
