local fn = _gn(0x16B5E274BDE402F8)
--- ATTACH_VEHICLE_ON_TO_TRAILER
-- @param vehicle The vehicle to attach to the trailer
-- @param trailer The trailer to attach the vehicle to
-- @param offsetX The x offset of the vehicle
-- @param offsetY The y offset of the vehicle
-- @param offsetZ The z offset of the vehicle
-- @param coordsX The x coords of where you want the vehicle placed (must be an offset from the trailer itself)
-- @param coordsY The y coords of where you want the vehicle placed (must be an offset from the trailer itself)
-- @param coordsZ The z coords of where you want the vehicle placed (must be an offset from the trailer itself)
-- @param rotationX The x rotation of where you want the vehicle placed
-- @param rotationY The y rotation of where you want the vehicle placed
-- @param rotationZ The z rotation of where you want the vehicle placed
-- @param disableColls Should actually be a boolean, this will disable the collision between the vehicle you're attaching and the trailer
function Global.AttachVehicleOnToTrailer(vehicle, trailer, offsetX, offsetY, offsetZ, coordsX, coordsY, coordsZ, rotationX, rotationY, rotationZ, disableColls)
	return _in2(fn, vehicle, trailer, offsetX, offsetY, offsetZ, coordsX, coordsY, coordsZ, rotationX, rotationY, rotationZ, disableColls)
end
