local fn = _gn(0xEC6A202EE4960385)
--- "To burst tyres VEHICLE::SET_VEHICLE_TYRE_BURST(vehicle, 0, true, 1000.0)
-- to burst all tyres type it 8 times where p1 = 0 to 7.
-- p3 seems to be how much damage it has taken. 0 doesn't deflate them, 1000 completely deflates them.
-- '0 = wheel_lf / bike, plane or jet front
-- '1 = wheel_rf
-- '2 = wheel_lm / in 6 wheels trailer, plane or jet is first one on left
-- '3 = wheel_rm / in 6 wheels trailer, plane or jet is first one on right
-- '4 = wheel_lr / bike rear / in 6 wheels trailer, plane or jet is last one on left
-- '5 = wheel_rr / in 6 wheels trailer, plane or jet is last one on right
-- '45 = 6 wheels trailer mid wheel left
-- '47 = 6 wheels trailer mid wheel right
function Global.SetVehicleTyreBurst(vehicle, index, onRim, p3)
	return _in2(fn, vehicle, index, onRim, p3)
end
