local fn = _gn(0x46B05BCAE43856B0)
--- Checks if the specified unknown flag is set in the ped's model.
-- The engine itself seems to exclusively check for flags 1 and 4 (Might be inlined code of the check that checks for other flags).
-- Game scripts exclusively check for flags 1 and 4.
function Global.N_0x46b05bcae43856b0(ped, flag)
	return _in2(fn, ped, flag, _r)
end
