local fn = _gn(0xEDBC8405B3895CC9)
--- Prevents a helicopter from exploding due to relatively minor body damage. This native can be particularly useful in gameplay scenarios or missions where helicopters are subject to damage that would not realistically cause an explosion, ensuring they remain operational unless subjected to more significant damage.
-- ```
-- NativeDB Introduced: v1103
-- ```
-- @param helicopter The helicopter to apply this setting to.
-- @param disableExplode `true` to disable explosion from body damage on collision; `false` to allow explosions as normal.
function Global.SetDisableHeliExplodeFromBodyDamage(helicopter, disableExplode)
	return _in2(fn, helicopter, disableExplode)
end
