local fn = _gn(0xFF059E1E4C01E63C)
--- Ped types:
-- ```cpp
-- enum ePedType
-- {
-- PED_TYPE_PLAYER_0,
-- PED_TYPE_PLAYER_1,
-- PED_TYPE_NETWORK_PLAYER,
-- PED_TYPE_PLAYER_2,
-- PED_TYPE_CIVMALE,
-- PED_TYPE_CIVFEMALE,
-- PED_TYPE_COP,
-- PED_TYPE_GANG_ALBANIAN,
-- PED_TYPE_GANG_BIKER_1,
-- PED_TYPE_GANG_BIKER_2,
-- PED_TYPE_GANG_ITALIAN,
-- PED_TYPE_GANG_RUSSIAN,
-- PED_TYPE_GANG_RUSSIAN_2,
-- PED_TYPE_GANG_IRISH,
-- PED_TYPE_GANG_JAMAICAN,
-- PED_TYPE_GANG_AFRICAN_AMERICAN,
-- PED_TYPE_GANG_KOREAN,
-- PED_TYPE_GANG_CHINESE_JAPANESE,
-- PED_TYPE_GANG_PUERTO_RICAN,
-- PED_TYPE_DEALER,
-- PED_TYPE_MEDIC,
-- PED_TYPE_FIREMAN,
-- PED_TYPE_CRIMINAL,
-- PED_TYPE_BUM,
-- PED_TYPE_PROSTITUTE,
-- PED_TYPE_SPECIAL,
-- PED_TYPE_MISSION,
-- PED_TYPE_SWAT,
-- PED_TYPE_ANIMAL,
-- PED_TYPE_ARMY
-- };
-- ```
function Global.GetPedType(ped)
	return _in2(fn, ped, _ri)
end
