local fn = _gn(0xDE2EF5DA284CC8DF)
--- Disables first person camera for the current frame.
-- Found in decompiled scripts:
-- GRAPHICS::DRAW_DEBUG_TEXT_2D("Disabling First Person Cam", 0.5, 0.8, 0.0, 0, 0, 255, 255);
-- CAM::_DE2EF5DA284CC8DF();
function Global.DisableFirstPersonCamThisFrame()
	return _in2(fn)
end
