local fn = _gn(0xB59E4BD37AE292DB)
--- <1.0 - Decreased torque
-- =1.0 - Default torque
-- >1.0 - Increased torque
-- Negative values will cause the vehicle to go backwards instead of forwards while accelerating.
-- value - is between 0.2 and 1.8 in the decompiled scripts.
-- This needs to be called every frame to take effect.
function Global.SetVehicleCheatPowerIncrease(vehicle, value)
	return _in2(fn, vehicle, value)
end
