local fn = _gn(0x1563FE35E9928E67)
--- Manually sets the player health value for a gamer tag, using the maximum health to calculate what percentage of the bar should be filled.
-- Has no effect unless [\_SET_MP_GAMER_TAG_DISABLE_PLAYER_HEALTH_SYNC](#\_0xD29EC58C2F6B5014) has been called prior to disable synchronisation with the attached ped.
-- @param health The amount the health the player has.
-- @param maximumHealth The maximum amount of health the player could have.
function Global.SetMpGamerTagOverridePlayerHealth(gamerTagId, health, maximumHealth)
	return _in2(fn, gamerTagId, health, maximumHealth)
end
