local fn = _gn(0xC5F68BE9613E2D18)
function Global.ApplyForceToEntity(entity, forceType, x, y, z, xRot, yRot, zRot, p8, isRel, p10, highForce, p12, p13)
	return _in2(fn, entity, forceType, x, y, z, xRot, yRot, zRot, p8, isRel, p10, highForce, p12, p13)
end
