local fn = _gn(0x6AF0636DDEDCB6DD)
--- cpp
-- // eVehicleModType values modified to conform to script native reorganization (see 0x140D25327 in 1604).
-- enum eVehicleModType
-- {
-- VMT_SPOILER = 0,
-- VMT_BUMPER_F = 1,
-- VMT_BUMPER_R = 2,
-- VMT_SKIRT = 3,
-- VMT_EXHAUST = 4,
-- VMT_CHASSIS = 5,
-- VMT_GRILL = 6,
-- VMT_BONNET = 7,
-- VMT_WING_L = 8,
-- VMT_WING_R = 9,
-- VMT_ROOF = 10,
-- VMT_ENGINE = 11,
-- VMT_BRAKES = 12,
-- VMT_GEARBOX = 13,
-- VMT_HORN = 14,
-- VMT_SUSPENSION = 15,
-- VMT_ARMOUR = 16,
-- VMT_NITROUS = 17,
-- VMT_TURBO = 18,
-- VMT_SUBWOOFER = 19,
-- VMT_TYRE_SMOKE = 20,
-- VMT_HYDRAULICS = 21,
-- VMT_XENON_LIGHTS = 22,
-- VMT_WHEELS = 23,
-- VMT_WHEELS_REAR_OR_HYDRAULICS = 24,
-- VMT_PLTHOLDER = 25,
-- VMT_PLTVANITY = 26,
-- VMT_INTERIOR1 = 27,
-- VMT_INTERIOR2 = 28,
-- VMT_INTERIOR3 = 29,
-- VMT_INTERIOR4 = 30,
-- VMT_INTERIOR5 = 31,
-- VMT_SEATS = 32,
-- VMT_STEERING = 33,
-- VMT_KNOB = 34,
-- VMT_PLAQUE = 35,
-- VMT_ICE = 36,
-- VMT_TRUNK = 37,
-- VMT_HYDRO = 38,
-- VMT_ENGINEBAY1 = 39,
-- VMT_ENGINEBAY2 = 40,
-- VMT_ENGINEBAY3 = 41,
-- VMT_CHASSIS2 = 42,
-- VMT_CHASSIS3 = 43,
-- VMT_CHASSIS4 = 44,
-- VMT_CHASSIS5 = 45,
-- VMT_DOOR_L = 46,
-- VMT_DOOR_R = 47,
-- VMT_LIVERY_MOD = 48,
-- VMT_LIGHTBAR = 49,
-- };
function Global.SetVehicleMod(vehicle, modType, modIndex, customTires)
	return _in2(fn, vehicle, modType, modIndex, customTires)
end
