local fn = _gn(0xAA6D5451DC3448B6)
--- mpSettingSpawn:
-- enum eMpSettingSpawn
-- {
-- MP_SETTING_SPAWN_NULL,
-- MP_SETTING_SPAWN_PROPERTY,
-- MP_SETTING_SPAWN_LAST_POSITION,
-- MP_SETTING_SPAWN_GARAGE,
-- MP_SETTING_SPAWN_RANDOM,
-- MP_SETTING_SPAWN_PRIVATE_YACHT,
-- MP_SETTING_SPAWN_OFFICE,
-- MP_SETTING_SPAWN_CLUBHOUSE,
-- MP_SETTING_SPAWN_IE_WAREHOUSE,
-- MP_SETTING_SPAWN_BUNKER,
-- MP_SETTING_SPAWN_HANGAR,
-- MP_SETTING_SPAWN_DEFUNCT_BASE,
-- MP_SETTING_SPAWN_NIGHTCLUB,
-- MP_SETTING_SPAWN_ARENA_GARAGE,
-- MP_SETTING_SPAWN_CASINO_APARTMENT,
-- MP_SETTING_SPAWN_ARCADE,
-- MP_SETTING_SPAWN_SUBMARINE,
-- MP_SETTING_SPAWN_CAR_MEET,
-- MP_SETTING_SPAWN_AUTO_SHOP,
-- MP_SETTING_SPAWN_FIXER_HQ,
-- MP_SETTING_SPAWN_MAX,
-- };
-- ```
-- ```
-- NativeDB Introduced: v2699
function Global.NetworkSetCurrentSpawnSetting(mpSettingSpawn)
	return _in2(fn, _ch(mpSettingSpawn))
end
