local fn = _gn(0x37D5F739FD494675)
--- I've had this return the player's ped handle sometimes, but also other random entities.
-- Whatever p0 is, it's at least not synced to other players.
-- At least not all the time, some p0 values actually output the same entity, (different handle of course, but same entity).
-- But another p0 value may return an entity for player x, but not for player y (it'll just return -1 even if the entity exists on both clients).
-- @param p0 unknown.
-- @return Returns an entity handle or -1, value changes based on p0's value.
function Global.N_0x37d5f739fd494675(p0)
	return _in2(fn, p0, _ri)
end
