local fn = _gn(0x0D7FD6A55FD63AEF)
--- speechEventType: https://github.com/Halen84/RDR3-Native-Flags-And-Enums/tree/main/naSpeechEventType
-- p1 is possibly naSpeechAudibility, naSpeechType, or naSpeechEventTypeRequestPriority
-- SKIP_* - START_*
function Global.N_0x0d7fd6a55fd63aef(speechEventType, p1, p2)
	return _in2(fn, speechEventType, p1, p2)
end
