local fn = _gn(0xA4D3A1C008F250DF)
--- Displays status effects on core icons (includes warnings).
-- enum eUiRpgStatusEffect
-- {
-- STATUS_NONE,
-- STATUS_COLD,
-- STATUS_HOT,
-- STATUS_OVERFED,
-- STATUS_DIRTY,
-- STATUS_SNAKE_VENOM,
-- STATUS_ARROW_WOUNDED,
-- STATUS_ARROW_DRAINED,
-- STATUS_ARROW_DISORIENTED,
-- STATUS_ARROW_TRACKED,
-- STATUS_ARROW_CONFUSION,
-- STATUS_UNDERWEIGHT,
-- STATUS_OVERWEIGHT,
-- STATUS_SICK_1,
-- STATUS_SICK_2,
-- STATUS_PREDATOR_INVULNERABLE
-- };
function Global.SetStatusEffectCoreIcon(statusEffectType)
	return _in2(fn, statusEffectType)
end
