SET_VEHICLE_DOOR_SHUT(Vehicle vehicle, int doorIndex, BOOL closeInstantly)
SET_VEHICLE_DOORS_LOCKED(Vehicle vehicle, int doorLockStatus)
SET_VEHICLE_DOORS_LOCKED_FOR_ALL_PLAYERS(Vehicle vehicle, BOOL toggle)
SET_VEHICLE_DOORS_LOCKED_FOR_NON_SCRIPT_PLAYERS(Vehicle vehicle, BOOL toggle)
SET_VEHICLE_DOORS_LOCKED_FOR_PLAYER(Vehicle vehicle, Player player, BOOL toggle)
SET_VEHICLE_DOORS_LOCKED_FOR_TEAM(Vehicle vehicle, int team, BOOL toggle)
_SET_VEHICLE_DOORS_LOCKED_FOR_UNK(Vehicle vehicle, BOOL toggle)
SET_VEHICLE_DOORS_SHUT(Vehicle vehicle, BOOL closeInstantly)
SET_VEHICLE_DROPS_MONEY_WHEN_BLOWN_UP(Vehicle vehicle, BOOL toggle)
SET_VEHICLE_ENGINE_CAN_DEGRADE(Vehicle vehicle, BOOL toggle)
SET_VEHICLE_ENGINE_HEALTH(Vehicle vehicle, float health)
SET_VEHICLE_ENGINE_ON(Vehicle vehicle, BOOL value, BOOL instantly, BOOL disableAutoStart)
SET_VEHICLE_ENVEFF_SCALE(Vehicle vehicle, float fade)
SET_VEHICLE_EXCLUSIVE_DRIVER(Vehicle vehicle, BOOL toggle)
_SET_VEHICLE_EXCLUSIVE_DRIVER_2(Vehicle vehicle, Ped ped, int index)
SET_VEHICLE_EXPLODES_ON_HIGH_EXPLOSION_DAMAGE(Vehicle vehicle, BOOL toggle)
SET_VEHICLE_EXTENDED_REMOVAL_RANGE(Vehicle vehicle, int range)
SET_VEHICLE_EXTRA(Vehicle vehicle, int extraId, BOOL disable)
SET_VEHICLE_EXTRA_COLOURS(Vehicle vehicle, int pearlescentColor, int wheelColor)
SET_VEHICLE_FIXED(Vehicle vehicle)
SET_VEHICLE_FLIGHT_NOZZLE_POSITION(Vehicle vehicle, float angleRatio)
SET_VEHICLE_FLIGHT_NOZZLE_POSITION_IMMEDIATE(Vehicle vehicle, float angle)
SET_VEHICLE_FORCE_AFTERBURNER(Vehicle vehicle, BOOL toggle)
SET_VEHICLE_FORWARD_SPEED(Vehicle vehicle, float speed)
SET_VEHICLE_FRICTION_OVERRIDE(Vehicle vehicle, float friction)
SET_VEHICLE_FULLBEAM(Vehicle vehicle, BOOL toggle)
SET_VEHICLE_GENERATES_ENGINE_SHOCKING_EVENTS(Vehicle vehicle, BOOL toggle)
SET_VEHICLE_GENERATOR_AREA_OF_INTEREST(float x, float y, float z, float radius)
SET_VEHICLE_GRAVITY(Vehicle vehicle, BOOL toggle)
SET_VEHICLE_HANDBRAKE(Vehicle vehicle, BOOL toggle)
_SET_VEHICLE_HANDLING_HASH_FOR_AI(Vehicle vehicle, Hash hash)
SET_VEHICLE_HAS_BEEN_DRIVEN_FLAG(Vehicle vehicle, BOOL toggle)
SET_VEHICLE_HAS_BEEN_OWNED_BY_PLAYER(Vehicle vehicle, BOOL owned)
SET_VEHICLE_HAS_MUTED_SIRENS(Vehicle vehicle, BOOL toggle)
SET_VEHICLE_HAS_STRONG_AXLES(Vehicle vehicle, BOOL toggle)