SET_VEHICLE_BULLDOZER_ARM_POSITION(Vehicle vehicle, float position, BOOL p2)
SET_VEHICLE_BURNOUT(Vehicle vehicle, BOOL toggle)
_SET_VEHICLE_CAN_BE_LOCKED_ON(Vehicle vehicle, BOOL canBeLockedOn, BOOL unk)
SET_VEHICLE_CAN_BE_TARGETTED(Vehicle vehicle, BOOL state)
SET_VEHICLE_CAN_BE_USED_BY_FLEEING_PEDS(Vehicle vehicle, BOOL toggle)
SET_VEHICLE_CAN_BE_VISIBLY_DAMAGED(Vehicle vehicle, BOOL state)
SET_VEHICLE_CAN_BREAK(Vehicle vehicle, BOOL toggle)
SET_VEHICLE_CAN_DEFORM_WHEELS(Vehicle vehicle, BOOL toggle)
_SET_VEHICLE_CAN_ENGINE_OPERATE_ON_FIRE(Vehicle vehicle, BOOL toggle)
SET_VEHICLE_CAN_LEAK_OIL(Vehicle vehicle, BOOL toggle)
SET_VEHICLE_CAN_LEAK_PETROL(Vehicle vehicle, BOOL toggle)
SET_VEHICLE_CAN_SAVE_IN_GARAGE(Vehicle vehicle, BOOL toggle)
SET_VEHICLE_CEILING_HEIGHT(Vehicle vehicle, float height)
SET_VEHICLE_CHEAT_POWER_INCREASE(Vehicle vehicle, float value)
SET_VEHICLE_COLOUR_COMBINATION(Vehicle vehicle, int colorCombination)
SET_VEHICLE_COLOURS(Vehicle vehicle, int colorPrimary, int colorSecondary)
_SET_VEHICLE_CONTROLS_INVERTED(Vehicle vehicle, BOOL state)
_SET_VEHICLE_COUNTERMEASURE_COUNT(Vehicle aircraft, int count)
SET_VEHICLE_CUSTOM_PRIMARY_COLOUR(Vehicle vehicle, int r, int g, int b)
SET_VEHICLE_CUSTOM_SECONDARY_COLOUR(Vehicle vehicle, int r, int g, int b)
SET_VEHICLE_DAMAGE(Vehicle vehicle, float xOffset, float yOffset, float zOffset, float damage, float radius, BOOL focusOnModel)
_SET_VEHICLE_DAMAGE_MODIFIER(Vehicle vehicle, float p1)
_SET_VEHICLE_DASHBOARD_COLOR(Vehicle vehicle, int color)
SET_VEHICLE_DEFORMATION_FIXED(Vehicle vehicle)
SET_VEHICLE_DENSITY_MULTIPLIER_THIS_FRAME(float multiplier)
SET_VEHICLE_DIRT_LEVEL(Vehicle vehicle, float dirtLevel)
SET_VEHICLE_DISABLE_TOWING(Vehicle vehicle, BOOL toggle)
SET_VEHICLE_DOOR_BROKEN(Vehicle vehicle, int doorIndex, BOOL deleteDoor)
_SET_VEHICLE_DOOR_CAN_BREAK(Vehicle vehicle, int doorIndex, BOOL isBreakable)
SET_VEHICLE_DOOR_CONTROL(Vehicle vehicle, int doorIndex, int speed, float angle)
SET_VEHICLE_DOOR_LATCHED(Vehicle vehicle, int doorIndex, BOOL forceClose, BOOL lock, BOOL p4)
SET_VEHICLE_DOOR_OPEN(Vehicle vehicle, int doorIndex, BOOL loose, BOOL openInstantly)
SET_VEHICLE_DOOR_SHUT(Vehicle vehicle, int doorIndex, BOOL closeInstantly)
SET_VEHICLE_DOORS_LOCKED(Vehicle vehicle, int doorLockStatus)
SET_VEHICLE_DOORS_LOCKED_FOR_ALL_PLAYERS(Vehicle vehicle, BOOL toggle)