SET_CAM_NEAR_DOF(Cam cam, float nearDOF)
SET_CAM_PARAMS(Cam cam, float posX, float posY, float posZ, float rotX, float rotY, float rotZ, float fieldOfView, int transitionSpeed, int p9, int p10, int rotationOrder)
SET_CAM_ROT(Cam cam, float rotX, float rotY, float rotZ, int rotationOrder)
SET_CAM_SHAKE_AMPLITUDE(Cam cam, float amplitude)
SET_CAM_SPLINE_DURATION(Cam cam, int timeDuration)
SET_CAM_SPLINE_NODE_EASE(Cam cam, int p1, int p2, float p3)
SET_CAM_SPLINE_NODE_EXTRA_FLAGS(Cam cam, int p1, int flags)
SET_CAM_SPLINE_NODE_VELOCITY_SCALE(Cam cam, int p1, float scale)
SET_CAM_SPLINE_PHASE(Cam cam, float p1)
SET_CAM_SPLINE_SMOOTHING_STYLE(Cam cam, int smoothingStyle)
SET_CAM_USE_SHALLOW_DOF_MODE(Cam cam, BOOL toggle)
SET_CAM_VIEW_MODE_FOR_CONTEXT(int context, int viewMode)
SET_CINEMATIC_BUTTON_ACTIVE(BOOL p0)
SET_CINEMATIC_CAM_SHAKE_AMPLITUDE(float p0)
SET_CINEMATIC_MODE_ACTIVE(BOOL toggle)
SET_CINEMATIC_NEWS_CHANNEL_ACTIVE_THIS_UPDATE
SET_FIRST_PERSON_AIM_CAM_NEAR_CLIP_THIS_UPDATE(float distance)
SET_FIRST_PERSON_AIM_CAM_ZOOM_FACTOR(float zoomFactor)
_SET_FIRST_PERSON_CAM_PITCH_RANGE(float minAngle, float maxAngle)
SET_FLY_CAM_COORD_AND_CONSTRAIN(Cam cam, float x, float y, float z)
SET_FLY_CAM_HORIZONTAL_RESPONSE(Cam cam, float p1, float p2, float p3)
SET_FLY_CAM_MAX_HEIGHT(Cam cam, float height)
_SET_FLY_CAM_VERTICAL_SPEED_MULTIPLIER(Cam cam, float p1, float p2, float p3)
SET_FOLLOW_PED_CAM_THIS_UPDATE(char* camName, int p1)
SET_FOLLOW_PED_CAM_VIEW_MODE(int viewMode)
_SET_FOLLOW_TURRET_SEAT_CAM(int seatIndex)
SET_FOLLOW_VEHICLE_CAM_VIEW_MODE(int viewMode)
SET_FOLLOW_VEHICLE_CAM_ZOOM_LEVEL(int zoomLevel)
SET_GAMEPLAY_CAM_FOLLOW_PED_THIS_UPDATE(Ped ped)
_SET_GAMEPLAY_CAM_HASH(char* camName)
_SET_GAMEPLAY_CAM_RAW_PITCH(float pitch)
_SET_GAMEPLAY_CAM_RAW_YAW(float yaw)
SET_GAMEPLAY_CAM_RELATIVE_HEADING(float heading)
SET_GAMEPLAY_CAM_RELATIVE_PITCH(float angle, float scalingFactor)
_SET_GAMEPLAY_CAM_RELATIVE_ROTATION(float roll, float pitch, float yaw)