STOP_RENDERING_SCRIPT_CAMS_USING_CATCH_UP
0xC819F3CBB62BF692
0xD3C08183
// StopRenderingScriptCamsUsingCatchUp
void STOP_RENDERING_SCRIPT_CAMS_USING_CATCH_UP(BOOL render, float p1, int p2);
This native makes the gameplay camera zoom into first person/third person with a special effect.
NativeDB Added Parameter 4: Any p3
Old name: _RENDER_FIRST_PERSON_CAM