SET_VEHICLE_TURBO_PRESSURE(Vehicle vehicle, float pressure)
SET_VEHICLE_WHEEL_BRAKE_PRESSURE(Vehicle vehicle, int wheelIndex, float pressure)
SET_VEHICLE_WHEEL_FLAGS(Vehicle vehicle, int wheelIndex, int flags)
SET_VEHICLE_WHEEL_HEALTH(Vehicle vehicle, int wheelIndex, float health)
SET_VEHICLE_WHEEL_IS_POWERED(Vehicle vehicle, int wheelIndex, BOOL powered)
SET_VEHICLE_WHEEL_POWER(Vehicle vehicle, int wheelIndex, float power)
SET_VEHICLE_WHEEL_RIM_COLLIDER_SIZE(Vehicle vehicle, int wheelIndex, float value)
SET_VEHICLE_WHEEL_ROTATION_SPEED(Vehicle vehicle, int wheelIndex, float speed)
SET_VEHICLE_WHEEL_SIZE(Vehicle vehicle, float size)
SET_VEHICLE_WHEEL_TIRE_COLLIDER_SIZE(Vehicle vehicle, int wheelIndex, float value)
SET_VEHICLE_WHEEL_TIRE_COLLIDER_WIDTH(Vehicle vehicle, int wheelIndex, float value)
SET_VEHICLE_WHEEL_TRACTION_VECTOR_LENGTH(Vehicle vehicle, int wheelIndex, float length)
SET_VEHICLE_WHEEL_WIDTH(Vehicle vehicle, float width)
SET_VEHICLE_WHEEL_X_OFFSET(Vehicle vehicle, int wheelIndex, float offset)
SET_VEHICLE_WHEEL_Y_ROTATION(Vehicle vehicle, int wheelIndex, float value)
SET_VEHICLE_WHEELIE_STATE(Vehicle vehicle, int state)
SET_VEHICLE_XENON_LIGHTS_CUSTOM_COLOR(Vehicle vehicle, int red, int green, int blue)
SET_VISUAL_SETTING_FLOAT(char* name, float value)
SET_WATER_AREA_CLIP_RECT(int minX, int minY, int maxX, int maxY)
SET_WATER_QUAD_ALPHA(int waterQuad, int a0, int a1, int a2, int a3)
SET_WATER_QUAD_BOUNDS(int waterQuad, int minX, int minY, int maxX, int maxY)
SET_WATER_QUAD_HAS_LIMITED_DEPTH(int waterQuad, BOOL hasLimitedDepth)
SET_WATER_QUAD_IS_INVISIBLE(int waterQuad, BOOL isInvisible)
SET_WATER_QUAD_LEVEL(int waterQuad, float level)
SET_WATER_QUAD_NO_STENCIL(int waterQuad, bool noStencil)
SET_WATER_QUAD_TYPE(int waterQuad, int type)
SET_WAVE_QUAD_AMPLITUDE(int waveQuad, float amplitude)
SET_WAVE_QUAD_BOUNDS(int waveQuad, int minX, int minY, int maxX, int maxY)
SET_WAVE_QUAD_DIRECTION(int waveQuad, float directionX, float directionY)
SET_WEAPON_RECOIL_SHAKE_AMPLITUDE(Hash weaponHash, float amplitude)
SET_WEAPONS_NO_AIM_BLOCKING(BOOL state)
SET_WEAPONS_NO_AUTORELOAD(BOOL state)
SET_WEAPONS_NO_AUTOSWAP(BOOL state)
SET_WEATHER_OWNED_BY_NETWORK(BOOL network)
SHUTDOWN_LOADING_SCREEN_NUI